Darkon is an award-winning feature-length documentary film that follows the real-life adventures of the Darkon Wargaming Club in Baltimore, Maryland, a group of fantasy live-action role-playing (LARP) gamers.
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Simply A Masterpiece
A Masterpiece!
Exactly the movie you think it is, but not the movie you want it to be.
It’s sentimental, ridiculously long and only occasionally funny
"Everything a great documentary could be"?? Yeah, if one is deaf, dumb, and blind. Everything but meaning, wit, visual style, and interesting subject matter. Aside from that. . .Seriously, volken. This is a movie that is completely inauthentic. An adventure doc with no adventure, a war doc with no feeling for war, a campy send-up with no trace of wit. It means nothing, feels like nothing, and carries the implicit message that absolutely nothing matters. No wonder it has so many IMDb fans! Of course, going in you know a movie starring the great Skip Lipman will have no culture, no intelligence, no wit (other than a corrosive adolescent jokiness), and no recognizable human emotion just adrenaline. "Darkon" isn't a movie -- it's a panic attack! Avoid. There too many real documentaries and too little time in life to waste it on toilet build-up such as "Darkon".
The first twenty minutes or so I was laughing at the absurdity of it all. But after relaxing a bit and just kinda of flowing into the idea of what it is these people are doing I enjoyed it. If you think about it, all these people are doing is making movies without the camera on a minuscule budget. I thought of all the people that hate their boring lives (which face it most of ours are) and these people are just doing something that however ridiculous makes their lives a little more interesting. Even their kids seem to be enjoying their parents play although I hope they are teaching their kids the difference between the two. I personally think it a little disturbing with how seriously some of them take this so-called game. However some of the others are just having a good time which I am all for. As Americans (or as humans for that matter) it is our right to do whatever the heck it is that makes up happy no matter what everyone else thinks. So enjoy this weird little gem of a film that I just happened to have seen on the IFC channel. Whatever you do, don't judge this too quickly.
Everything a Doc could be.Seriously... "Darkon" Directors Andrew Neel & Luke Meyers manage to cover all angles of a relatively unfamiliar topic a full-contact adult war-gaming society practically leaving no questions unanswered. Who are these guys? Who marries them? And what of their kids? It's all there and it's all worth it. It's also a very fair outlook on their lives, making it easy to both sympathize with them AND laugh at them. e.g. It's pretty ridiculous to watch these characters swinging foam swords 20 meters from a parking lot of minivans, and yet when the picture noticeably receives a boost in budget halfway through, suddenly incorporating sweeping crane shots, one can't help but feel happy for these guys, who are finally starring in their own epic.www.manwithavan.blogspot.com
One of the few non-comedic movies by gamers, about gamers, and ultimately for gamers, Darkon (Ovie Productions/Seethink Productions, 2006) is a documentary that focuses on the activities of the Darkon Wargaming Club, a fantasy live-action role-playing (LARP) group in Baltimore, Maryland.Moreso than movies of any sort by non-gamers about role-playing gaming (e.g., the execrable Mazes and Monsters), Darkon explores the purposes, positive aspects, and benefits of the hobby and the motives people have for participating in it. While it also hints at the all-consuming effect RPGs can have on their participants, it is ultimately more of an apologia for the hobby than an examination of it.From a technical point of view, Darkon is well filmed, excellently scored, and structurally sound. One thing it does not do, however, is explain what a LARP is. Naturally, this does not matter much as far as gamers are concerned, but the absence of such explanation severely limits the value this film could have had as a tool for telling the non-gaming world about something about which it has limited awareness and little understanding. It is also a little on the long side, with multiple, interchangeable battle scenes, some of which could have been cut in lieu of some interviews with some third parties who could have helped put LARPing and RPGing in context.A product of its times, Darkon draws as much on the genre of reality television as it does on that of documentary, with asides to the camera by its various subjects that shed light on their motivations and relationships in and out of the game. Depending on whether one likes reality TV or not, this could be seen as either a benefit or a detriment.Some of the costuming and props used by the Darkon LARPers are impressive, with especial kudos going to the Dark Elf players (who do not appear in the film nearly enough). Firing catapults and a wooden fortress that is actually burned at the end of a battle demonstrate the willingness of this club's members to go above and beyond in their gaming.Overall, Darkon is worth a watch by anyone interested in seeing a particular side of the gaming genre. It is likely, however, to be just as confusing as it is enlightening to outsiders, and does not go nearly as far as it could have toward producing an understanding of the hobby to those not already familiar with it.Darkon is 93 minutes long. It premiered and won the Best Documentary Audience Award at the 2006 South By Southwest Film Festival in Austin, Texas, and is an official selection playing at the Hot Docs, Maryland Film Festival, Silverdocs, LA Film Festival, Britdoc and Melbourne International Film Festival. It aired on the Independent Film Channel Nov. 12, and that might thus be a good place to keep an eye out for it.Michael J. Varhola, Skirmisher Online Gaming Magazine