Mazes and Monsters
December. 28,1982 PGBound together by a desire to play "Mazes and Monsters," Robbie and his four college classmates decide to move the board game into the local cavern. Robbie loses his mind, and the line between reality and fantasy fuse into a harrowing nightmare.
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Reviews
Good start, but then it gets ruined
Great movie. Not sure what people expected but I found it highly entertaining.
what a terribly boring film. I'm sorry but this is absolutely not deserving of best picture and will be forgotten quickly. Entertaining and engaging cinema? No. Nothing performances with flat faces and mistaking silence for subtlety.
The movie really just wants to entertain people.
"Mazes and Monsters" deals with a group of college students that are involved in a game of pen and paper. When the normal setting can't satisfy them any longer, they move it into a closed cavern. There, things spiral out of control and one player even goes missing. Will the others be able to rescue him? This is one of the earliest Tom Hanks movies. In general I liked the concept of a player running wild, even though the events depicted in the film come a bit out of the blue sometimes. The dangers of pen and paper games are of course hugely exaggerated to an almost comical amount and it is quite cute to see how afraid the public seems to have been about the topic. Maybe it had been of benefit if it was unknown to the audience what happened before the insanity breaks in, this way a bit more of a thrill would be included.All in all this is surely not the strongest movie but it is enough for a one-time watch and not really boring. A can-see, if only for a very young Tom Hanks, but not a must.
I remember seeing this film on T.V. back in the early 80's. I do not see what the big fuss is with this movie. It's far from Forrest Gump, but remember this was one of Tom Hanks first movie roles. Well this was the first movie I saw him in. The rest of the cast were new to me except Chris Mackenpiece(Meatballs), Murray Hamilton(Jaws), and Vera Miles(Psycho). To me I would give this movie a 6 1/2 star, but it is a good solid six. The reason for my rating because it sends out an important message to young people. I am familiar with the Dungeons and Dragons from the 80's. I wasn't a big player, but some of my friends were. I don't care who you are, if you start burning the lines between reality and fantasy, it's time to get out. In Mazes and Monsters, this is what happened to Robbie. He couldn't separate reality from fantasy; and the later took over. This not only happens with games, it can happen with movies, T.V., E.T.C.. I actually found it very interesting to say the least. I believe this was the first time a movie has discussed a mental illness. I think it was bold, sometimes we forget the struggles with a mental illness, as well as a medical illness. A good movie, with a powerful message.
First off, I knew nothing about 'Mazes and Monster' before I watched it. I had no knowledge of the Role-playing controversy behind it or the fact that it was a Made-For-TV movie. When I looked at the cover (the updated DVD one) I seriously thought it would be another Fantasy adventure like 'Legend', with Tom Hank as the nerdy hero from 1980s earth entering a mythical world to save a princess from an evil maze filled with monsters. Sounds exciting, right? That is what the cover suggests to you at first glance. I was given this movie as a gift, obviously under the same premise because my aunt knows I'm into action movies with a medieval myth theme. And it has Tom Hanks, one of my favorite actors. So I popped this movie in, expecting a feel good movie with Tom Hanks in a 80s special effects world that would be good for a laugh.No! None of this happens. Now before I continue I will confess, I am a nerd but I have no interest in Role-playing games. That is all this movie is about so my interest in the content is lukewarm at best. And M&M (copyright infringement?) is not even a feel good role-playing based movie with lovable geeks that uses their imagination to enter a world of awesomeness. No! This is an Anti-Role-playing movie that must have been made by some Religious folk (the same people who also think Barney is the work of Satan.) I understand, Satan is a crafty fellow but I don't think he is desperate enough for soul to lull RPG lovers into worship him. This movie is THEE anti-gamer movie. This is what I get from this movie: it hates RPGs and not only does it make fun of the people engaging in Role-playing but it makes poor Tom Hanks a mental patient.Tom had an excuse to talk to a volleyball in 'Castaway', poor guy was alone but Tom somehow made his insanity fun and you literally saw the Volleyball as a lovable character through Tom's good acting. I wish I watched that movie instead of this. In this movie, Tom is attacked by a make believe dragon creature (it looks like a poorly made mascot for a RPG team) and has a split personality that is creepy at best. Tom's acting only exceeds to make you feel bad for his character and nothing else. I get that the poor guy lost his brother and is not right in the head because of it so the movie does win points for being intentionally tragic. I am not one for films that exploit mental illness and the ending to 'M&M' made me feel like cr*p. Luckily I watched 'Hudson Hawk' afterwards and got a good laugh before my soul was crushed any further. Yah, 'HH' surpasses 'M&M' by . . . a LOT! This is not one of Tom's better films. In fact it is thee most depressing movie I've ever seen him in (Even 'Saving Private Ryan' is not this depressing). I walked in hoping to watch a feel good movie and I ended up feeling the exact opposite. If you want to watch a sad (both emotionally and visually) movie then by all means watch this. If this movie is to convey a message, it is this: "Don't play RPGs if you are Cuckoo for Coco-Puffs."
The psychology of this movie is really weird to try and figure out. Its often billed as an anti-RPG movie, but its really not that simple. Here are come apparent contradictions that make me wonder just what (if anything) they're trying to say about gaming.They laboriously introduce all the characters home lives by way of introduction, all of them having parents who are divorced, alcoholic, and totally out of touch with their lives except for the times they're harshly pressuring them to succeed. Tom Hanks is arguably the worst off, having just failed out of another school and still dealing with a brother who disappeared and may be dead. Its mentioned a couple of times that they play the game to work through problems in their real lives. And sure enough, at the end, when they go to see Robbie (Hanks), they're all happy and well-adjusted, embarking on their adult careers, problems solved, games put away (Daniel doesn't even want to design computer games any more), and even Robbie's mother, who's been constantly drunk and dissatisfied, is suddenly the Happy Homemaker, looking fresh and bright and arranging flowers. Sure, JJ suddenly (and quite cheerfully it seems) decides to commit suicide, but the reason seems to be entirely because he's a lonely boy genius who can't get a date, and not because his character dies, as in the famous Jack Chick tract (which happens afterward anyways, and it almost seems like he does it on purpose so he can end Daniels game and get everyone to come play his. In fact, the prospect of live-action role playing in the caverns seems to be the only thing that saves him from killing himself!) And in what may be the coolest tableau scene in the whole movie, Kate, looking very fetching in chain mail, looks right at the camera and says something like, "The scariest monsters are the ones in our own minds." The biggest fantasy element in this movie is the two muggers passing up the rich couple so they can rob the dirty, homeless-looking guy of his magic beans. The recurring theme (a "The Way We Were" for the 80s)might have been poignant at the end, but as a way to kick off a movie is downright depressing and seems out of place. And for one final mystery, our hero, wearing full Pardu regalia, has a psychotic break, becomes his character completely and embarks on his quest, so of course the first thing he does is change into 20-century street clothes. So maybe the movie's irrational, but I guess its dealing with an irrational topic. In those days a circle of kids with dice and pencils was regarded as tainted and possibly possessed, and you could go insane if they spoke their mumbo-jumbo at you. The anti-game paranoia is pretty much summed up in the first scene, where the reporter asks the cop whats going on, the cop says a kids lost in the tunnels and there's a chance Mazes and Monsters is somehow involved. The reporter admits to being vaguely familiar with the game (although he allows his own children to play it), then turns to the camera and reels off a polished spiel that blames the game for everything and admits no possibility of another explanation. In the end, its no masterpiece, but interesting as made-for-TV movies go.